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re: Dual-Wielding Knives: I've never done anything special for dual-wielding knives vs having only 1 knife, except for maybe a positive circumstance here or there. I don't even make people use 2 prop slots if they want 2 knives instead of 1. If you really wanted to though, I suppose you could adapt the dual gun-wielding rules from the AoL supplement.
Mon Oct 16, 2017 1:11 am
I'M GONNA BE IN AUSTRALIA NEXT WEEK! that the Australian Embassy is technically Australia. I plan to just show up and be polite, but if any of my Aussie friends can think of anything I can say do or bring which the locals would find more polite than typical, I would be much obliged.
Sun Oct 15, 2017 6:40 pm
What is the rule for dual wielding knives?
Sun Oct 15, 2017 3:32 pm
Armour stacking becomes really dangerous though.
Sat Oct 14, 2017 7:33 pm
But not powers and powers, or item and item. At least, that's how I remember it.
Sat Oct 14, 2017 7:31 pm
@Mac and Hero: At the end Crafty ruled that you could stack a value from Items and one from Powers.
Sat Oct 14, 2017 7:18 pm
He does at one point say he can tell the difference between pure red paint, and red paint with a single drop of white in it. I agree with you, however, that they really don't say enough in the book to let us know one way or the other.
Sat Oct 14, 2017 4:26 pm
You could certainly be right. The most relevant part I can remember from the book is when Lightsong (I think) notices that something is 2 steps away from pure red, but it doesn't say how its 2 shades off. 2 shades darker? Lighter? 2 shades towards purple or orange? It's possible that they could look at something and say "that shade is 9 parts red, 1 part blue, and 1 part black."
Sat Oct 14, 2017 4:09 pm
See... I dunno, somehow I got the impression that the Third Heightening would actually let you mix pigments that perfectly. Obviously just speculation on both our parts, I don't think anything in the book expressly says one way or the other.
Sat Oct 14, 2017 3:30 pm
Re: Armor stacking. There was a thread somewhere on Crafty's forum talking about that- I believe right after Alloy of Law came out, so you might check the Alloy of Law thread or search for the Koloss toughness stunt (I forget its exact name). Anyway, IIRC Crafty said that their intent was that armor doesn't stack, but if you want to rule differently you're welcome too. Based on my experience with Futile Efforts, I would recommend not letting armor stack.
Sat Oct 14, 2017 3:23 pm
*precisely X amount of Red...
Sat Oct 14, 2017 3:19 pm
Right. I guess I should clarify- I don't think perfect color-recognition will let you look at color #401604 and intuit that you need precise X amount of Res and Y of Blue and Z of white (or whatever) to get that exact shade. However, it would be incredibly useful in the sense that you could try to mix the exact shade, then look at it and realize you have too much blue or not enough Yellow and make the proper corrections to get to the exact shade you want far quicker and easier than a regular person could.
Sat Oct 14, 2017 3:19 pm
Now, if you're talking artistry, that's something else. Knowing exactly how to mix #401604 doesn't mean you can be halfway through a painting and know that it will evoke the perfect response from your audience.
Sat Oct 14, 2017 1:57 pm
Hrm... I mean I agree with the musician comment, because more than pitch goes into music. However, there literally is nothing more than "proper proportion of dyes" that goes into getting any exact shade. In other news, does anyone know if armor stacks in this game? I thought there was a thread on Crafty but I searched "armor" and "stack" and can't find it.
Sat Oct 14, 2017 11:55 am
This is quite useful
Sat Oct 14, 2017 10:36 am
I don't think they'd automatically be able to intuit the proper proportions for mixing pigments, but the perfect color recognition would certainly make it easier. Likewise, having perfect pitch helps you be a better musician, but doesn't automatically make you a master singer. Pitch is just one aspect of singing (or playing an instrument).
Sat Oct 14, 2017 2:20 am
Would someone at the third heightening have an instinctive sense of how to mix dyes to get the color they want? I mean obviously they could look at the finished product and know it's right, but is their color sense abstract enough to intuit CMYK? If you gave an Awakener dyes of cyan, magenta, yellow and black, would they immediately know the proper proportion to mix up any plausible shade?
Fri Oct 13, 2017 10:08 pm
Welcome Skullduggery :)
Thu Oct 12, 2017 8:58 am
Re-reading Sixth of the Dusk and spending a few minutes checking out the picture that comes with it. Realized for the first time that Sixth has a man-bun. His cool points just plummetted.
Thu Oct 12, 2017 7:01 am
Oh, right, the statlin/satren line has bothered me so long I literally forgot about it this time...
Tue Oct 10, 2017 8:55 am
Ah, that's likely easier.
Tue Oct 10, 2017 8:54 am
He also has a thread on 17s.
Tue Oct 10, 2017 8:50 am
Peter is about to re-read Hero of Ages checking for any last-minute spelling or continuity issues for the 10th-anniversary release (next year? in a few years?) If you know of any or want to read it to find any, he posted on Facebook asking for help. If you don't have facebook or can't find him, you can prolly ping him on Reddit.
Mon Oct 09, 2017 11:00 pm
An advantage of the Royal Locks I hadn't previously thought of. It takes less Breath to Awaken something if you put something like an eyelash on it. Vivenna could, with a few days of solid meals, grow (and cut off) enough hair to make a pretty long cloak. It would presumably take remarkably few Breaths to Awaken.
Mon Oct 09, 2017 8:46 pm
I just had a pretty cool dream. It was too long to post in the chatbox, so I posted it in the general forum instead
Mon Oct 09, 2017 8:54 am
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