The Cause

Info about the Crew, its motives and methods, and its members
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What is our Crew's Primary Cause?

Make a crap-tonne of money
3
30%
Bring down the Steel Ministry
0
No votes
Bring down the Noble Houses
0
No votes
Liberate the Skaa
0
No votes
Bring down a Specific Individual
0
No votes
Go down in Skaa History as Legends
1
10%
Fight the Power!
2
20%
Rebuild our community
0
No votes
Run a successful smuggling business
1
10%
Control the flow of information
3
30%
 
Total votes: 10
Kadrok
Board Ruler
Board Ruler
Posts: 5234
Joined: Mon Apr 08, 2013 12:47 am

Character name: Kara

: Attr -- Stand -- Res: :
Phy: 4 -- Res: 3/3 -- Hea: 7/7

Cha: 4 -- Inf: 3/3 -- Rep: 7/7

Wit: 5 -- Spi: 3/3 -- Wil: 8/8
TraitsTraits and BurdensTraits & BurdensDrive: Protect my family
Profession: Thief
Specialty: Hard to read
Feature: Svelte
Personality: Inquisitive
PowersPowersPowersAllomancy
Iron 6
-Ironslide
-Iron-sight
InventoryInventoryInventory(P) Formal clothing - Useful when blending in at high society events like Imperial gatherings and balls
(P) Misting vial - Contains 3 charges of Iron
(P) Lockpicks - Useful when picking locks
Misting vial - Contains 3 charges of Iron
Has thanked: 234 times
Been thanked: 146 times

The Cause

Post by Kadrok » Tue Aug 16, 2016 2:47 am

Every Crew starts with a cause — a common aspiration that binds the team together. Is the Crew a band of thieves seeking fame and glory, or mercenaries in service to a noble house? Maybe they’re rebels hoping to liberate the skaa from the Lord Ruler, or Terris scholars in search of forbidden knowledge? Determining your cause ensures every character is invested in the Crew and its story.
I... might not be the best person to suggest options for this poll... I think my suggestions are way too specific. Anyway, hopefully they'll get us thinking (if anyone one wants anything added, just let us know and we'll add it in)

I've set it so everyone can choose TWO of the options to make things more interesting.
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