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Sara Jasie Hasting

Posted: Wed Aug 09, 2017 1:44 am
by Kadrok
Concept: Deader Scion
Race: Human
Sex: Female
Age: 25
Height: 5' 8"
Weight: 59 kg

Physique: 2
Charm: 3
Wits: 4

Resources: 5
Influence: 3
Spirit: 3

Drive: Thirst for power
Profession: Scion
Specialty: Creative tinker
Feature: Striking beauty
Personality: Confident

Iron 4
-Multiple Targets

Iron 4


(P) Iron bracers (2) - Each stores 100 charges of Weight; one worn on each wrist; Twinborn kits
(P) Misting vials (2) - Each contains 3 charges of Iron; Twinborn kits
(P) Pocket watch - A popular symbol of wealth; keeps good time
(PP) Tekiel Zephyr - Horseless carriage; a stylish gasoline powered mechanical conveyance made primarily of brass and steel

Tragedy: My House is looked down on despite (or because of) our superior mix of blood.

Destiny: To create or discover an unbeatable super-weapon.
Out Of Character: Click to revealShow
-Stunt: Iron-sight
-Stunt: Multiple Targets
AP: 2

Re: Sara Jasie Hasting

Posted: Wed Aug 09, 2017 1:46 am
by Kadrok
7/7 Health
6/6 Reputation
7/7 Willpower

4/5 Resources
3/3 Influence
3/3 Spirit

Re: Sara Jasie Hasting

Posted: Wed Aug 09, 2017 3:53 am
by Kadrok

Self-assured and full of life, Sara Hasting was raised as heir to her family fortune. She comes from a branch of the Hastings family, through her ancestor, the Mistborn Jastes Hasting.

Jastes was remembered as something of a mad genius, obsessed with the metallic arts. His works on the lost art of Hemalurgy have been lost to the family, reputedly burned or hidden by Jastes himself. In the wake of the collapse, and renewal of the world, it is said that he turned instead to breeding, and the mixing of Allomantic and Feruchemical bloodlines to create something akin to the Lord Ruler's power. As such he sought a Terris wife, and fathered many sons by her, and encouraged his sons to marry Terriswomen of strong Feruchemical bloodlines.

This began something of a family tradition, whereby sons of the line would seek Feruchemically strong wives, and daughters would seek Allomantically strong husbands. As a result, the family isn't considered perfectly "well bred" but have maintained enough of a concentration of Noble blood that they can still call themselves "Noble". Moreover, despite the misgivings of some rival houses about their blended blood, Jastes's descendants have generally considered their potential for Twinborn to be worth the effort. Sara herself is a product of this process, a Compounder of Iron.

Sara tends to drift from one interest (literature, chemistry, history, machinery, exploration, physics, philosophy, acting, social intervention, metallurgy) to the next with a turn over of no longer than three years (usually less), with the result that she's not really an expert in anything. But she has a persistent interest in the sciences, and in developing her powers to their full potential.

Re: Sara Jasie Hasting

Posted: Thu Aug 10, 2017 5:44 am
by Kadrok
Okay team, I need some advice. There are so many good upgrades, that I'm just torn over what to get.

I don't really need Filthy Rich (Ironically because Sara is Rich) mechanically, but I like its style.

I eventually want Ironslide, Multiple Targets and Long Range for my Iron.

I want more Wits and Charm. And Resources. Maybe eventually Physique after everything else.

I want Academic Connections.

I always love the gun crafting stunts, but with low Physique it seems a waste.

Legendary Gun makes me want to have a gun because it's so cool.


Let's go ahead and cross the following off the list: Legendary Gun, Gun Crafting, Physique. I'll never have the AP to dip into that direction, so I'll just commit myself to my powers and my other qualities. Leave such toys to the Gunslingers.

Filthy Rich is cool, but doesn't help me at all. So let's cross that off too.

Okay. So how about I start with Multiple Targets and Long Range. Commit to my powers. Thanks for talking this out with me!

Re: Sara Jasie Hasting

Posted: Fri Aug 11, 2017 7:08 am
by Kadrok
Switched to Iron-sight from Long Range for tactical reasons. I'm done now. Lock it in Eddie. No more changes.