Harmak

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Claincy
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Harmak

Post by Claincy » Sun Sep 10, 2017 10:33 am

Concept: No idea, let's see what happens.

Crew
Name:
Cause:
Target:
Method:

Race: Terris
Sex: Male
Age: 59
Height: 5'10
Weight: 82 (kg)

Attributes Standings Resiliences
Physique: 3 Resources: 3/3 Health: 6/6
Charm: 4 Influence: 4/4 Reputation: 8/8
Wits: 2 Spirit: 8/8 Willpower: 10/10

Traits
Drive: Discovery
Profession: Pickpocket
Specialty: Ancient Historian
Feature: Talkative
Personality: Stern
Other Traits:

Burdens:


Tragedy:
Orphaned during a botched bank heist

Destiny:
Improve social equality

Secrets known:


Powers:
Brass (f) 5

Gun stunt: Heavy weapons

Equipment:
(pp) Terringul 27 w Magnum Force (+1 damage)
(p) 4 brass rings (metalminds, store 25 charges each)

Advancements:
10ap
-5 ap for resources bump
-5 ap for spirit bump (because at this point why not?)
Backstory:
Harmak came to Terionin recently after a set of unfortunate circumstances lead him to conclude that it might be wise to get out of Elendel and lay low for a while. He chose Terionin primarily for it's remoteness, figuring it would be the safest place for him until everything blew over...apparently he was incorrect. Given that he is here (and that even if he could manage to escape back to Elendel he wouldn't be much safer) he's trying to make the best of it and see if he can help the town survive...somehow.

Yeah I randomised the other parts too :P
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