Sylvester

Post character sheets for combatants here.

Postby Mac » Sun Jul 27, 2014 1:15 pm

Concept: Atium Mistborn

Crew name: Just A Theory
Crew cause: Explore the potential of allomantic metals
Crew Target: Ignorance
Crew method: Research

Race: Noble
Sex: Male
Age: 27
Height: 5'11"
Weight: 169lb

STRONG Powers - Mistborn
AVERAGE Attributes- 11
WEAK Standings - 9

Attributes Standing Resilience
Physique: 4 (8) Resources: 4 Health: 8 (12)
Charm: 2 Influence: 2 Reputation: 4
Wits: 5 Spirit: 3 Willpower: 8
(Changes tracked elsewhere)

Traits and Burdens:
Drive: Discover the secrets of allomancy
Profession: Scholar
Specialty: Reading atium shadows
Feature: Quick Reflexes
Personality: Stoic
Other Traits: None

Tragedy: Existing in an age of ignorance and scientific restraint

Destiny: Publish a comprehensive treatise on what allomancy is capable of.

Powers:
Allomancy, 4 (All Metals)

Equipment:
(p)Mistborn Vial (1 charge of each metal)
(p)Sack of clips
(px2)Steel Plate
Sword
One Bead of Atium

Is it all right if I stipulate that my sword and armor are of perfectly fine quality as far as offense and defense goes, but deliberately just off the pure alloy enough that they are useless to Gonzalez as metalminds?
Last edited by Mac on Sun Jul 27, 2014 1:24 pm, edited 1 time in total.
Mac
 
Posts: 1721
Joined: Wed Dec 18, 2013 10:07 am

Postby Mac » Sun Jul 27, 2014 1:15 pm

Current Health: 7

Burdens: Physical Serious: Bruised Shoulder

Equipment:
Steel Plate: Absorbs 3 Physical Damage/attack
Sword: +2 Damage (Touch/Striking)
Clips: +1 Damage (Striking/Medium)

Atium Charges: (Note: Assuming 6-second beats, thus 5 charges. Will cross off a charge at the end of every beat where I use atium. Which will be every beat until I run out.)

0 1 1 1 1
Last edited by Mac on Sun Jul 27, 2014 6:58 pm, edited 5 times in total.
Mac
 
Posts: 1721
Joined: Wed Dec 18, 2013 10:07 am

Postby Mac » Sun Jul 27, 2014 1:23 pm

I would like to bring a Sword, if I can find one.

Mac rolled 4d6:
2, 2, 2, 3


Sweet, I made it. Let's try for a vial of Pewter.

Mac rolled 3d6:
5, 4, 1


Shucks, one last try for the vial.

Mac rolled 2d6:
3, 6


Well, I was lucky enough to get the sword. One charge of pewter will last longer than the atium, anyway, and that's all I care about.
Mac
 
Posts: 1721
Joined: Wed Dec 18, 2013 10:07 am

Postby Kurkistan » Sun Jul 27, 2014 1:43 pm

Dang it, shouldn't have given you the idea for the Plate. And feel free to take a second Atium bead, by the way. 30 seconds isn't very long.
Kurkistan
Narrator
Narrator
 
Posts: 2583
Joined: Thu Jul 18, 2013 2:07 pm

Postby Mac » Sun Jul 27, 2014 1:45 pm

Meh, five beats will be plenty of time for me to learn what I can from this encounter. Thanks, though.
Mac
 
Posts: 1721
Joined: Wed Dec 18, 2013 10:07 am

Postby Mac » Sun Jul 27, 2014 6:29 pm

I'm not loving the way the Strikethroughs are looking to count off my Atium as it burns... any suggestions for a different kind of counter? Maybe have five 1's that turn, one by one, into 0's?
Mac
 
Posts: 1721
Joined: Wed Dec 18, 2013 10:07 am

Postby Kurkistan » Sun Jul 27, 2014 6:31 pm

That'll work, I think. I still need your input on how many charges Gonzalez should have started with, btw.
Kurkistan
Narrator
Narrator
 
Posts: 2583
Joined: Thu Jul 18, 2013 2:07 pm


Return to Locker Room


  • Who is online
  • Users browsing this forum: No registered users and 1 guest

cron
Users browsing this forum: No registered users and 1 guest